About the Game and its Authors
You can't go about thanking people who contributed to a tower defense game without mentioning Paul Preece's Desktop Tower Defense. Although some may harbor resentment after being fired for playing DTD one too many times at work, let us pause a moment to pay homage.
Luke Hatcher is the mastermind behind the touchDefense project. The graphics, the gameplay, the logo, the name, the $99 to join the developer's program; Luke did it all. While laughing in the face of despair, Luke was the little catalyst that could when it came to getting touchDefense out of our imaginations and into your hands.
Will Larson is an independent programmer with a wide range of interest and skills. Unknown to him, he apparently enjoys game programming as well. He contributed much of the gameplay code, as well as all of the memory allocation mismanagement to touchDefense.
The touchDefense project owes a great debt to a number of individuals and projects. In particular, Peter Burns has been of great help, and Ricardo Quesada's amazing-beyond-words port of cocos2d to Objective-C: cocos2d-iphone.